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[Outdated Post – Needs updating] Reaper-x MaNGOS 5116 GM commands list

Posted by Flambé on 3 February, 2008

[Outdated Post – Needs updating]

 

This is my first reaper-x mangos, gm commands list. It’s got all the commands that work with reaper-x mangos 5116 in it. It’s unedited which means i haven’t made the commands any simplier to understand. I will do this soon. Also it shows the default security level of the command (0=everyone can use 1=moderators and above can use 2=gm’s and above can use 3=admin only) Their is the file converted into microsoft word of the commands list unedited avaible here: Reaper-X MaNGOS 5116 GM commands list (UNEDITED VERSION)

 (This is taken straight from the MySQL database)

 Commands:

name

security

help

acct

0

Syntax: .acct

 

Display the access level of your account.

castback

3

Syntax: .castback #spellid

  Selected target cast #spellid to your character.

cast

3

Syntax: .cast #spellid

  Cast #spellid to selected target. If no target selected cast to self.

addgrave

3

 

additem

1

Syntax: .additem #itemid/[#itemname]/#shift-click-item-link #itemcount

 

Adds the specified number of items of id #itemid (or exact (!) name $itemname in brackets, or link created by shift-click at item in inventory or recipe) to your or selected character inventory. If #itemcount is omitted, only one item will be added.

additemset

1

Syntax: .additemset #itemsetid

 

Add items from itemset of id #itemsetid to your or selected character inventory. Will add by one example each item from itemset.

addmove

3

Syntax: .addmove #creature_guid [#waittime]

 

Add your current location as a waypoint for creature with guid #creature_guid. And optional add wait time.

addquest

3

Syntax: .addquest #quest_id

 

Add to character quest log quest #quest_id. Quest started from item can’t be added by this command but correct .additem call provided in command output.

addspw

3

Syntax: .addspw #creatureid

 

Spawn a creature by the given template id of #creatureid.

addvendoritem

3

Syntax: .addvendoritem #itemId <#maxcount><#incrtime>

 

Add item #itemid to item list of selected vendor. Also optionally set max count item in vendor item list and time to item count restoring.

addweapon

3

Not yet implemented.

allowmove

3

Syntax: .allowmove

 

Enable or disable movement for the selected creature.

anim

2

Syntax: .anim #emoteid

 

Play emote #emoteid for your character.

announce

3

Syntax: .announce $MessageToBroadcast

 

Send a global message to all players online in chat log.

aura

1

Syntax: .aura #spellid

 

Add the aura from spell #spellid to the selected Unit.

bank

1

Syntax: .bank

 

Show your bank inventory.

changelevel

3

Syntax: .changelevel #level

 

Change the level of the selected creature to #level.

 

#level may range from 1 to 63.

commands

0

Syntax: .commands

 

Display a list of available commands for your account level.

cooldown

3

Syntax: .cooldown [#spell_id]

 

Remove all (if spell_id not provided) or #spel_id spell cooldown from selected character or you (if no selection).

guild rank

2

Syntax: .guild rank $CharacterName #Rank

 

Set for $CharacterName rank #Rank in a guild.

cshutdown

3

Syntax: .cshutdown Cancels shutdown

delete

3

Syntax: .delete

 

Delete the selected creature from the world.

delobject

3

Syntax: .delobject #go_guid

Delete gameobject with guid #go_guid.

delticket

3

Syntax: .delticket all

        .delticket #num

        .delticket $character_name

 

all to delete all tickets at server, $character_name to delete ticket of this character, #num to delete ticket #num.

delvendoritem

3

Syntax: .delvendoritem #itemId

 

Remove item #itemid from item list of selected vendor.

demorph

1

Syntax: .demorph

 

Demorph the selected player.

die

1

Syntax: .die

 

Kill the selected player. If no player is selected, it will kill you.

dismount

0

Syntax: .dismount

 

Dismount you, if you are mounted.

setmodel

3

Syntax: .displayid #displayid

 

Change the model id of the selected creature to #displayid.

distance

3

Syntax: .distance

 

Display the distance from your character to the selected creature.

playemote

3

Syntax: .emote #emoteid

 

Make the selected creature emote with an emote of id #emoteid.

explorecheat

1

Syntax: .explorecheat #flag

 

Reveal  or hide all maps for the selected player. If no player is selected, hide or reveal maps to you.

 

Use a #flag of value 1 to reveal, use a #flag value of 0 to hide all maps.

factionid

3

Syntax: .factionid #factionid

 

Set the faction of the selected creature to #factionid.

getvalue

3

Syntax: .getvalue #field #isInt

 

Get the field #field of the selected creature. If no creature is selected, get the content of your field.

 

Use a #isInt of value 1 if the expected field content is an integer.

listgm

0

Syntax: .gmlist

 

Display a list of available Game Masters.

honor flushkills

2

Syntax: .honor flushkills

 

Clear today’s kills from the player limit storage (immediately) and from the DB (on next save) for the selected player.

honor addkill

2

Syntax: .honor addkikll

 

Add the targeted unit as one of your pvp kills today (you only get honor if it’s a racial leader or a player)

goname

1

Syntax: .goname $charactername

 

Teleport to the given character. Either specify the character name or click on the character’s portrait, e.g. when you are in a group.

goobject

1

Syntax: .goobject #object_guid

Teleport your character to gameobject with guid #object_guid

goxy

1

Syntax: .goxy #x #y [#mapid]

 

Teleport player to point with (#x,#y) coordinates at ground(water) level at map #mapid or same map if #mapid not provided.

gps

1

Syntax: .gps

 

Display the position information for a selected character or creature. Position information includes X, Y, Z, and orientation, map Id and zone Id

guid

3

Syntax: .guid

 

Display the GUID for the selected character.

help

0

Syntax: .help $command

 

Display usage instructions for the given $command.

hidearea

3

Syntax: .hidearea #areaid

 

Hide the area of #areaid to the selected character. If no character is selected, hide this area to you.

hover

1

Syntax: .hover #flag

 

Enable or disable hover mode for your character.

 

Use a #flag of value 1 to enable, use a #flag value of 0 to disable hover.

idleshutdown

3

Syntax: .idleshutdown #delay|cancel

 

Shut the server down after #delay seconds if no active connections are present (no players) or cancel the shutdown if cancel value is used.

info

0

Syntax: .info

 

Display the number of connected players.

itemmove

3

Syntax: .itemmove #sourceslotid #destinationslotid

 

Move an item from slots #sourceslotid to #destinationslotid in your inventory

 

Not yet implemented

kick

3

Syntax: .kick [$charactername]

 

Kick the given character name from the world. If no character name is provided then the selected player (except for yourself) will be kicked.

learn

3

Syntax: .learn #parameter

 

Selected character learn a spell of id #parameter.

learn all

3

Syntax: .learn all

 

Learn all big set different spell maybe useful for Administaror.

learn all_crafts

2

Syntax: .learn crafts

 

Learn all professions and recipes.

reload all

3

Syntax: .reload all

 

Reload all tables with reload support added and that can be _safe_ reloaded.

reload all_spell

3

Syntax: .reload all

 

Reload all `spell_*` tables with reload support added and that can be _safe_ reloaded.

levelup

1

Syntax: .levelup [$playername] [#numberoflevels]

 

Increase/decrease the level of character with $playername (or the selected if not name provided) by #numberoflevels Or +1 if no #numberoflevels provided). If #numberoflevels is omitted, the level will be increase by 1. If #numberoflevels is 0, the same level will be restarted. If no character is selected and name not provided, increase your level. Command can be used for offline character. All stats and dependent values recalculated. At level decrease talents can be reset if need. Also at level decrease equipped items with greater level requirement can be lost.

linkgrave

3

Syntax: .linkgrave #graveyard_id [alliance|horde]

 

Link current zone to graveyard for any (or alliance/horde faction ghosts). This let character ghost from zone teleport to graveyard after die if graveyard is nearest from linked to zone and accept ghost of this faction. Add only single graveyard at another map and only if no graveyards linked (or planned linked at same map).

listcreature

3

Syntax: .listcreature #creature_id [#max_count]

 

Output creatures with creature id #creature_id found in world. Output creature guids and coordinates sorted by distance from character. Will be output maximum #max_count creatures. If #max_count not provided use 10 as default value.

listitem

3

Syntax: .listitem #item_id [#max_count]

 

Output items with item id #item_id found in all character inventories, mails and auctions. Output item guids, item owner guid, owner account and owner name. Will be output maximum #max_count items. If #max_count not provided use 10 as default value.

listobject

3

Syntax: .listobject #gameobject_id [#max_count]

 

Output gameobjects with gameobject id #gameobject_id found in world. Output gameobject guids and coordinates sorted by distance from character. Will be output maximum #max_count gameobject. If #max_count not provided use 10 as default value.

loadscripts

3

Syntax: .loadscripts $scriptlibraryname

 

Unload current and load the script library $scriptlibraryname or reload current if $scriptlibraryname omitted, in case you changed it while the server was running.

lockaccount

0

Syntax: .lockaccount [on|off]

 

Allow login from account only from current used IP or remove this requirement.

lookup spell

3

Syntax: .lookup spell $namepart

 

Looks up a spell by $namepart, and returns all matches with their spell ID’s.

lookup skill

3

Syntax: .lookup skill $$namepart

 

Looks up a skill by $namepart, and returns all matches with their skill ID’s.

lookup quest

3

Syntax: .lookup quest $namepart

 

Looks up a quest by $namepart, and returns all matches with their quest ID’s.

lookup object

3

Syntax: .lookup object $objname

 

Looks up an gameobject by $objname, and returns all matches with their Gameobject ID’s.

lookup itemset

3

Syntax: .lookup itemset $itemname

 

Looks up an item set by $itemname, and returns all matches with their Item set ID’s.

lookup item

3

Syntax: .lookup item $itemname

 

Looks up an item by $itemname, and returns all matches with their Item ID’s.

lookup creature

3

Syntax: .lookup creature $namepart

 

Looks up a creature by $namepart, and returns all matches with their creature ID’s.

maxskill

1

Syntax: .maxskill

Sets all skills of the targeted player to their maximum values for its current level.

Mod32Value

3

Syntax: .Mod32Value #field #value

 

Add #value to field #field of your character.

modify

1

Syntax: .modify $parameter $value

 

Modify the value of various parameters. Use .help modify $parameter to get help on specific parameter usage.

 

Supported parameters include hp, mana, rage, energy, money, speed, swim, scale, bit, bwalk, aspeed, faction, spell, tp and honor.

modify aspeed

1

Syntax: .modify aspeed #rate

 

Modify all speeds -run,swim,run back,swim back- of the selected player to “normalbase speed for this move type”*rate. If no player is selected, modify your speed.

 

 #rate may range from 0.1 to 10.

modify bit

1

Syntax: .modify bit #field #bit

 

Toggle the #bit bit of the #field field for the selected player. If no player is selected, modify your character.

modify bwalk

1

Syntax: .modify bwalk #rate

 

Modify the speed of the selected player while running backwards to “normal walk back speed”*rate. If no player is selected, modify your speed.

 

 #rate may range from 0.1 to 10.

modify energy

1

Syntax: .modify energy #energy

 

Modify the energy of the selected player. If no player is selected, modify your energy.

modify faction

1

Syntax: .modify faction #factionid #flagid #npcflagid #dynamicflagid

 

Modify the faction and flags of the selected creature. Without arguments, display the faction and flags of the selected creature.

modify hp

1

Syntax: .modify hp #newhp

 

Modify the hp of the selected player. If no player is selected, modify your hp.

modify mana

1

Syntax: .modify mana #newmana

 

Modify the mana of the selected player. If no player is selected, modify your mana.

modify money

1

Syntax:

.modify money #money

.money #money

 

Add or remove money to the selected player. If no player is selected, modify your money.

 

 #gold can be negative to remove money.

modify rage

1

Syntax: .modify rage #newrage

 

Modify the rage of the selected player. If no player is selected, modify your rage.

modify scale

1

Syntax: .modify scale #scale

Modify size of selected player. If no player is selected, modify your size.

#scale may range from 0.1 to 3.

modify speed

1

Syntax:

.modify speed #rate

.speed #rate

 

Modify the running speed of the selected player to “normal base run speed”*rate. If no player is selected, modify your speed.

 

 #rate may range from 0.1 to 10.

modify spell

1

 

modify swim

1

Syntax: .modify swim #rate

 

Modify the swim speed of the selected player to “normal swim speed”*rate. If no player is selected, modify your speed.

 

 #rate may range from 0.1 to 10.

money

1

Syntax:

.modify money #money

.money #money

 

Add or remove money to the selected player. If no player is selected, modify your money.

 

 #gold can be negative to remove money.

morph

2

Syntax: .morph #displayid

 

Change your current model id to #displayid.

moveobject

3

Syntax: .moveobject #goguid [#x #y #z]

 

Move gameobject #goguid to character coordinates (or to (#x,#y,#z) coordinates if its provide).

name

3

Syntax: .name $name

 

Change the name of the selected creature or character to $name.

 

Command disabled.

namego

3

Syntax: .namego $charactername

 

Teleport the given character to you. Either specify the character name or click on the player’s portrait, e.g. when you are in a group.

neargrave

3

Syntax: .neargrave [alliance|horde]

 

Find nearest graveyard linked to zone (or only nearest from accepts alliance or horde faction ghosts).

modify mount

1

Syntax:

.modify mount #id #speed

Display selected player as mounted at #id creature and set speed to #speed value.

npcflag

3

Syntax: .npcflag #npcflag

 

Set the NPC flags of creature template of the selected creature and selected creature to #npcflag. NPC flags will applied to all creatures of selected creature template after server restart or grid unload/load.

npcinfo

3

Syntax: .npcinfo

 

Display a list of details for the selected creature.

 

The list includes:

– GUID, Faction, NPC flags, Entry ID, Model ID,

– Level,

– Health (current/maximum),

 

– Field flags, dynamic flags, faction template,

– Position information,

– and the creature type, e.g. if the creature is a vendor.

npcinfoset

3

Syntax: .npcinfoset

 

TODO: Write me.

honor add

2

Syntax: .honor add $amount

 

Add a certain amount of honor (gained today) to the selected player.

pinfo

3

Syntax: .pinfo [$player_name] [rep]

 

Output account information for selected player or player find by $player_name. If “rep” parameter provided show reputation information for player.

playsound

3

Syntax: .playsound #soundid

 

Play sound with #soundid.

Sound will be play only for you. Other players do not hear this.

Warning: client may have more 5000 sounds…

nametele

1

Syntax: .nametele #playername #location

 

Teleport a player to a given location.

recall

1

Syntax: .recall [$playername]

 

Teleport $playername or selected player to the place where he has been before last use of a teleportation command. If no $playername is entered and no player is selected, it will teleport you.

reload

3

Syntax: .reload table_name

 

Reload table `table_name` if reload support added for this table and this table can be _safe_ reloaded.

reset talents

3

Syntax:

.reset talents [Playername]

  Removes all talents of the targeted player.  Playername can be name of offline character.

goxyz

1

Syntax: .goxyz #x #y #z [#mapid]

 

Teleport player to point with (#x,#y,#z) coordinates at ground(water) level at map #mapid or same map if #mapid not provided.

resetall

3

Syntax: .resetall spells

 

Syntax: .resetall talents

 

Request reset spells or talents at next login each existed character.

respawn

1

Syntax: .respawn

 

Respawn all nearest creatures and GO without waiting respawn time expiration.

revive

1

Syntax: .revive

 

Revive the selected player. If no player is selected, it will revive you.

gm

1

Syntax: .gm on/off

 

Enable or Disable GM MODE

honor

2

Syntax: .honor $command [$value] Various honor related commands. Use .help honor $command to get help on specific parameter usage. Supported parameters include add, addkill, flushkills, update

save

0

Syntax: .save

 

Saves your character.

saveall

3

Syntax: .saveall

 

Save all characters in game.

security

3

Syntax: .security $name #level

 

Set the security level of player $name to a level of #level.

 

#level may range from 0 to 5.

setmovetype

2

Syntax: .setmovetype [#creature_guid] stay/random/way [NODEL]

 

Set for creature pointed by #creature_guid (or selected if #creature_guid not provided) movement type and move it to respawn position (if creature alive). Any existing waypoints for creature will be removed from the database if you do not use NODEL. If the creature is dead then movement type will applied at creature respawn.

Make sure you use NODEL, if you want to keep the waypoints.

setvalue

3

Syntax: .setvalue #field #value #isInt

 

Set the field #field of the selected creature with value #value. If no creature is selected, set the content of your field.

 

Use a #isInt of value 1 if #value is an integer.

showarea

3

Syntax: .showarea #areaid

 

Reveal the area of #areaid to the selected character. If no character is selected, reveal this area to you.

showhonor

0

Syntax: .showhonor

 

Display your honor ranking.

shutdown

3

Syntax: .shutdown seconds

spawndist

3

Syntax: .spawndist #dist

 

Adjust spawndistance of selected creature to dist.

spawntime

3

Syntax: .spawntime #time

 

Adjust spawntime of selected creature to time.

speed

1

Syntax:

.modify speed #rate

.speed #rate

 

Modify the running speed of the selected player to “normal base run speed”*rate. If no player is selected, modify your speed.

 

 #rate may range from 0.1 to 10.

standstate

2

Syntax: .standstate #emoteid

 

Change the emote of your character while standing to #emoteid.

start

0

Syntax: .start

 

Teleport you to the starting area of your character.

subname

3

Syntax: .subname $Name

 

Change the subname of the selected creature or player to $Name.

 

Command disabled.

targetobject

1

Syntax: .targetobject [#go_id|#go_name_part]

 

Locate and show position nearest gameobject. If #go_id or #go_name_part provide then locate and show position of nearest gameobject with gameobject template id #go_id or name included #go_name_part as part.

taxicheat

1

Syntax: .taxicheat on/off

 

Temporary grant access or remove to all taxi routes for the selected character. If no character is selected, hide or reveal all routes to you.

 

Visited taxi nodes sill accessible after removing access.

visible

1

Syntax: .visible on/off

 

Output current visibility state or make GM visible(on) and invisible(off) for other players.

ticket

3

Syntax: .ticket on

        .ticket off

        .ticket #num

        .ticket $character_name

 

on/off for GMs to show or not a new ticket directly, $character_name to show ticket of this character, #num to show ticket #num.

transport

3

Not yet implemented.

turnobject

3

Syntax: .turnobject #goguid

 

Set for gameobject #goguid orientation same as current character orientation.

unaura

3

Syntax: .unaura #spellid

 

Remove aura due to spell #spellid from the selected Unit.

unlearn

3

Syntax: .unlearn #startspell #endspell

 

Unlearn for selected player the range of spells between id #startspell and #endspell. If no #endspell is provided, just unlearn spell of id #startspell.

update

3

Syntax: .update #field #value

 

Update the field #field of the selected character or creature with value #value.

 

If no #value is provided, display the content of field #field.

textemote

3

Syntax: .text #emoteid

 

Make the selected creature to do textemote with an emote of id #emoteid.

wchange

3

Syntax: .wchange #weathertype #status

 

Set current weather to #weathertype with an intensity of #status.

 

#weathertype can be 1 for rain, 2 for snow, and 3 for sand. #status can be 0 for disabled, and 1 for enabled.

whispers

3

Syntax: .whispers on|off

Enable/disable accepting whispers by GM from players. By default use mangosd.conf setting.

modify titles

3

Syntax:

.modify titles #mask

.titles #mask

 

Allows user to use all titles from #mask.

 

 #mask=0 disables the title-choose-field

titles

3

Syntax:

.modify titles #mask

.titles #mask

 

Allows user to use all titles from #mask.

 

 #mask=0 disables the title-choose-field

addtele

3

Syntax: .addtele $name

 

Add current your position to .tele command target locations list with name $name.

deltele

3

Syntax: .deltele $name

 

Remove location with name $name for .tele command locations list.

setskill

3

Syntax: .setskill #skill #level [#max]

 

Set a skill of id #skill with a current skill value of #level and a maximum value of #max (or equal current maximum if not provide) for the selected character. If no character is selected, you learn the skill.

password

0

Syntax: .password $old_password $new_password $new_password

 

Change your account password.

removequest

3

Syntax: .removequest #quest_id

 

Set quest #quest_id state to not completed and not active (and remove from active quest list) for selected player.

ban

3

Syntax is: ban <account|ip|character> $NameOrIp $bantime $reason

Ban account or IP and kick player.

$bantime: negative value leads to permban, otherwise use a timestring like “4d20h3s”.

unban

3

Syntax is: unban <account|ip|character> $NameOrIp

Unban account or IP.

baninfo

3

Syntax is: baninfo <account|ip|character>

Watch full information about a specific ban.

banlist

3

Syntax is: banlist <account|ip|character> $NameOrIp

searches the banlist for a pattern.

mute

1

Syntax: .mute $playerName $timeInMinutes

 

Disible chat messaging for any character from account of character $playerName at $timeInMinutes minutes.

unmute

1

Syntax: .unmute $playerName

 

Restore chat messaging for any character from account of character $playerName.

notify

1

Syntax: .notify $MessageToBroadcast

 

Send a global message to all players online in screen.

wp

2

Using WP Command:

 

Each Waypoint Command has it’s own description!

wp add

2

Syntax: .wp add [#creature_guid or Select a Creature]

wp modify

2

Syntax: .wp modify [#creature_guid or Select a Creature]

add – Add a waypoint after the selected visual

import $filename for selected npc

export $filename for selected npc

waittime $time

emote ID

spell ID

text1| text2| text3| text4| text5 <text>

model1 ID

model2 ID

aiscript $Name

move(moves wp to player pos)

del (deletes the wp)

 

Only one parameter per time!

wp show

2

Syntax: .wp show [#creature_guid or Select a Creature]

on

first

last

off

info

 

For using info you have to do first show on and than select a Visual-Waypoint and do the show info!

addgo

2

Syntax: .addgo #id <spawntimeSecs>

 

Add a game object from game object templates to the world at your current location using the #id.

spawntimesecs sets the spawntime, it is optional.

 

Note: this is a copy of .gameobject.

sendmail

1

Syntax: .sendmail #playername #subject #text

 

Send a mail to a player. Note: subject may not contain spaces.

gocreature

2

Syntax: .gocreature #creature_guid

Teleport your character to creature with guid #creature_guid.

.gocreature #creature_name

Teleport your character to creature with this name.

.gocreature id #creature_id

Teleport your character to a creature that was spawned from the template with this entry.

*If* more than one creature is found, then you are teleported to the first that is found inside the database.

movecreature

2

Syntax: .movecreature [#creature_guid]

 

Move the targeted creature spawn point to your coordinates.

learn all_gm

2

Syntax: .learn all_gm

 

Learn all default spells for Game Masters.

learn all_lang

1

Syntax: .learn all_lang

 

Learn all languages

learn all_myclass

3

Syntax: .learn all_myclass

 

Learn all spells and talents available for his class.

reload all_area

3

Syntax: .reload all_area

 

Reload all `areatrigger_*` tables if reload support added for this table and this table can be _safe_ reloaded.

reload all_loot

3

Syntax: .reload all_loot

 

Reload all `*_loot_template` tables. This can be slow operation with lags for server run.

reload all_quest

3

Syntax: .reload all_quest

 

Reload all quest related tables if reload support added for this table and this table can be _safe_ reloaded.

tele

1

Syntax: .tele #location

 

Teleport player to a given location.

gogrid

1

Syntax: .gogrid #gridX #gridY [#mapId]

 

Teleport the gm to center of grid with provided indexes at map #mapId (or current map if it not provided).

learn all_myspells

3

Syntax: .learn all_myspells

 

Learn all spells (except talents and spells with first rank learned as talent) available for his class.

learn all_mytalents

3

Syntax: .learn all_mytalents

 

Learn all talents (and spells with first rank learned as talent) available for his class.

grouptele

1

Syntax: .grouptele #location

 

Teleport a selected player and his group members to a given location.

honor update

2

Syntax: .honor update

 

Force the yesterday’s honor fields to be updated with today’s data, which will get reset for the selected player.

modify honor

1

Syntax: .modify honor $amount

 

Added $amount to the selected player’s total honor points.

npcwhisper

1

Syntax: .npcwhisper #playerguid #text

Make the selected npc whisper #text to  #playerguid.

reset stats

3

Syntax:

.reset stats [Playername]

  Resets(recalculate) all stats of the targeted player to their original values at current level.

reset spells

3

Syntax:

.reset spells [Playername]

  Removes all non-original spells from spellbook. Playername can be name of offline character.

.

reset level

3

Syntax:

.reset level [Playername]

  Reset level to 1 including reset stats and talents.  Equipped items with greater level requirement can be lost.

reset honor

3

Syntax:

.reset honor [Playername]

  Reset all honor data for targeted character.

movegens

3

Syntax: .movegens

  Show movement generators stack for selected creature or player.

plimit

3

Syntax: .plimit [#num|-1|-2|-3|reset|player|moderator|gamemaster|administrator]

 

Without arg show current player amount and security level limitations for login to server, with arg set player linit ($num > 0) or securiti limitation ($num < 0 or security leme name. With `reset` sets player limit to the one in the config file

gotrigger

2

Syntax: .gotrigger #trigger_id

 

Teleport your character to areatrigger with id #trigger_id.  Character will be teleported to trigger target if selected areatrigger is telporting trigger.

lookup tele

1

Syntax: .lookup tele $substring

 

Search and output all .tele command locations with provide $substring in name.

gozonexy

1

Syntax: .gozonexy #x #y [#zone]

 

Teleport player to point with (#x,#y) client coordinates at ground(water) level in zone #zoneid or current zone if #zoneid not provided. You can look up zone using .lookup area $namepart

lookup area

1

Syntax: .lookup area $namepart

 

Looks up an area by $namepart, and returns all matches with their area ID’s.

guild invite

2

Syntax: .guild invite $CharacterName $GuildName

 

Add $CharacterName into a guild $GuildName.

guild delete

2

Syntax: .guild delete $GuildName

 

Delete guild $GuildName.

guild create

2

Syntax: .guild create $GuildLeaderName $GuildName

 

Create a guild named $GuildName with the player $GuildLeaderName as leader.

guild uninvite

2

Syntax: .guild uninvite $CharacterName

 

Remove $CharacterName from a guild.

     

 The commands aren’t in alphabetical order at the moment so you may think some are missing. Their not.  

 (This is the same as the now updated http://www.reaper-x.com/2007/09/21/wow-mangos-gm-game-master-commands/)

Steve

 

[Outdated Post – Needs updating]

17 Responses to “[Outdated Post – Needs updating] Reaper-x MaNGOS 5116 GM commands list”

  1. dd said

    small problem im having when i use the npc in game to create a guild that works fine… then go to the guild vault buy some tabs that works fine then i logout then back in that works fine it seems the out of no where this happens

    Player Gorgon (GUID: 45) marked as member not existed guild (id: 1), removing gu
    ild membership for player.

    after that i cannot leave the guild or join another one it says im not in a guild then when i try to purchase another guild paper its says im in a guild using latest version of mangos

  2. rainbowdreams said

    Hey there Steveya, wondering if you could help me out with the .titles command, I cant for the life of me get it to work all I get in chat is a lower case “done” seemingly doing nothing and certainly not bringing up the title box in my character sheet!

    Tried these..

    .titles #mask
    .modify titles
    .Titles #mask=1
    .modify titles #mask=1

    Thanks for you’re time

  3. steveya said

    #rainbowdreams

    Hey their,

    I take it your looking at this:

    “modify titles
    3
    Syntax:

    .modify titles #mask

    .titles #mask

    Allows user to use all titles from #mask.

    #mask=0 disables the title-choose-field

    titles
    3
    Syntax:

    .modify titles #mask

    .titles #mask

    Allows user to use all titles from #mask.

    #mask=0 disables the title-choose-field”

    If I knew what #mask was it would be much easier, maby try it with something like:

    .titles 1

    or another number?

    Steve

  4. sprite said

    rainbowdreams # … all the releases from 4887 until now don`t support the titles … try to go to the forum of the silvermoon or unfilled db`s and if u know scripting and how to apply fixex u will find there what u need to make them work

  5. steveya said

    thanks sprite 🙂

    new commands list for 5225 coming hopefully today or tommorow (when i can get on computer next xD)

    Steve

  6. sprite said

    hopefuly i`l be able to solve my money problems soon and i`l make some fixes to the db …. and give u all my release of 5116 who contains only 2 bugs 😀 .. hopefully none soon 😛

  7. steveya said

    🙂 im using 5225 now xD

  8. Gamer xyz said

    I manage to find out the some of the .titles #mask.
    e.g. just type “.titles 2″ for private rank
    #mask
    the title should appear under character name with only 1 choose option (not recommended using more than 1 choose option)

    Alliance Rank
    2 -Private, 4 -Coporal, 8 -Sergeant, 16 -Master Sergeant, 32 -Sergeant Major, 64 -Knight, 128 -Knight-Lieutenant, 256 -Knight-Captain, 512 -Knight-Champion, 1024 -Lieutenant Commander, 2048 -Commander, 4096 -Marshal, 8192 -Field Marshal, 16384 -Grand Marshal

    Horde Rank (numbering is becoming huge here)
    32768 -Scout, 65536 -Grunt, 131072 -Sergeant, 262144 -Senior Sergeant, 524288 -First Sergeant, 1048576 -Stone Guard, 2097152 -Blood Guard, 4194304 -Legionnaire, 8388608 -Centurion, 16777216 -Champion, 33554432 -Lieutenant General, 67108864 -General, 134217728 -Warlord, 268425456 -High Warlord

    Arena Title
    536870912 -Gladiator, 1073741824 -Duelist

    Titles that i can’t find (need help)
    Rival,Challenger,Merciless Gladiator,Justicar,Conqueror,Scarab Lord,Champion of the Naaru

  9. steveya said

    #gamer xyz

    thanks for the list. i’l look for some more to 🙂

  10. mamma said

    how do i to make other to gm plz tell me the command plz

  11. steveya said

    in the mangosd.exe window, type this:

    setgm $username 0-3

    where $username is their username and then choose a number from 0-3. 0=normal account 1=moderator account 2=gm account 3=admin account

  12. DERIK said

    Can I make a spell instant casted? (non stop Icebolt)

  13. steveya said

    #DERIK

    I think you may need to change your MySQL database or WoW files to do that. I dont know how myself, sorry.

    Steve

  14. Austin said

    How u fly again

  15. steveya said

    #Austin

    Type:
    flymode on
    to fly and to stop flying type:
    flymode off

    Steve

  16. Zemrtei said

    http://getcashmidnight.gdn

  17. Zemecuh said

    Numerology and birth date Numerology personality no 8 December 4 birthday numerology Date of birth to numerology 22 birthday numerology
    http://numerologyofdateofbirth.gdn

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